game design

2d6 encounter table

This summer, I was fortunate enough to take part in the School for Poetic Computation’s Worlds in Conversation class, led by Everest Pipkin, Weaver Walker, and Caro Asercion. It was a real boost to my motivation and excitement when it comes to game design, and I’m hoping to be posting more here. Specifically, doing small, …

2d6 encounter table Read More »