The Nether Prison of the Astral Vulture (pt. 13)

a large dungeon map on blue grid paper arranged as a central square with additional squares on each corner.

Room 81: Empty

Room 82: 6 Giant rats, 900 CP in bags, protected by contact poison. The rats are immune to the poison. (When I rework all the monsters with variable abilities using the Lee Gold method, this will be one of the possibilities for giant rats).

Room 83: Empty

Room 84: Empty

Room 85: Empty

Room 86: Empty

Room 87: 1 Adept (knows Read Magic), wearing Leather Armor +1. Whether this person was once a prisoner or a looter, their history is now lost to time. They now stalk the Prison recording the tales of the prisoners. 

Room 88: 1 Seer (knows Protection from Evil and Light), no treasure. A supplicant who fancies themself the high priest of the Nether Prison. 

Room 89: Empty

Room 90: Empty